Microsoft DirectX 8.1 (C++)

IAMTimelineEffectable Object

Provides methods for adding effects to a timeline object in DirectShow Editing Services (DES), and for manipulating the effects on an object. Applies to timeline objects that can have effects applied to them, such as sources, tracks, and compositions.

The object has the following methods.

Method Description
EffectGetCount Retrieves the number of effects applied to this object.
EffectInsBefore Inserts an effect into the object at the specified priority level.
EffectSwapPriorities Switches the priority levels of two effects.
GetEffect Retrieves the effect at the specified priority level.

Requirements

Include a reference in your project to "Dexter 1.0 Type Library" (Qedit.dll).